2K today announced details surrounding downloadable content and a Season Pass program for WWE® 2K15, the forthcoming release in the flagship WWE video game franchise. The content offering will include three new storylines playable in 2K Showcase, the game’s story-driven, single-player campaign, as well as access to new moves and a wealth of playable WWE, WCW® and NXT® Superstars. In addition, WWE Diva Paige will be available as an exclusive playable character for those who purchase the game’s Season Pass. The individual content packages will begin releasing in late 2014, with some packages releasing in early 2015, for the PlayStation®4 and PlayStation®3 computer entertainment systems, as well as Xbox One, the all-in-one games and entertainment system, and Xbox 360 games and entertainment system from Microsoft.

“Having grown up playing WWE games, it’s an honor to be included in WWE 2K15,” said Paige. “Fans will not want to miss out on my debut, as well as the new stories featured through 2K Showcase.”

WWE 2K15 will deliver the largest and most comprehensive selection of downloadable content to date for the franchise, including the release of three new storylines for 2K Showcase and a wide variety of playable Superstars from WWE’s past and present,” said Greg Thomas, President of Product Development at 2K Sports. “This year’s offering provides fans an enhanced WWE 2K15 experience at an incredible value.”

About the WWE 2K15 Downloadable Content Program*

The WWE 2K15 downloadable content program is scheduled to include the following items and be available for purchase on the PlayStation®Network for the PlayStation®4 and PlayStation®3 systems, as well as Xbox Live online entertainment network from Microsoft for Xbox One and Xbox 360:

Accelerator

  • Players will gain instant access to all unlockable content available in the game (excluding downloadable content);
  • The Accelerator will be available for a suggested price of $1.99.

2K Showcase: One More Match

  • Story focused on the rivalry between WWE Superstars Randy Orton and Christian in 2011;
  • Playable WWE Superstars: Christian, Randy Orton, Edge, Mark Henry and Sheamus;
  • Playable arenas from 2011: SmackDown®, Extreme Rules®, Over the Limit® and Capitol Punishment®;
  • 2K Showcase: One More Match will be available for a suggested price of $9.99.

2K Showcase: Hall of Pain

  • Story focused on top matches for WWE Superstar Mark Henry;
  • Playable WWE Superstars: Mark Henry, Big Show, Kane, Jey Uso, Jimmy Uso, Sheamus, The Great Khali, Randy Orton, Daniel Bryan and Ryback;
  • Playable arenas: SmackDown (2011), Vengeance® (2011) and WrestleMania® 29;
  • 2K Showcase: Hall of Pain will be available for a suggested price of $9.99.

2K Showcase: Path of the Warrior

  • Story focused on the career of WWE Hall of Famer Ultimate Warrior;
  • Playable WWE Hall of Famers: Ultimate Warrior, Hulk Hogan, Andre the Giant and Sgt. Slaughter;
  • Playable WWE Legends: Honky Tonk Man, Rick Rude, Macho King and Colonel Mustafa;
  • Playable WWE Superstars: Undertaker and Hunter Hearst Helmsley;
  • Access to WWE Hall of Fame ring announcer Howard Finkel and WWE managers Jimmy Hart, Bobby Heenan, Paul Bearer, Sherri, Sid Justice and General Adnan;
  • Playable arenas: WrestleMania VI, VII and XII; SummerSlam® (1988, 1990 and 1991); Saturday Night’s Main Event XXIV and Madison Square Garden®;
  • 2K Showcase: Path of the Warrior will be available for a suggested price of $9.99.

WCW Pack

  • Playable WCW Superstars: Fit Finlay, Lord Steven Regal, Bam Bam Bigelow, Diamond Dallas Page and Lex Luger;
  • The WCW Pack will be available for a suggested price of $7.99.

NXT Arrival

  • Playable NXT Superstars: JBL, Adam Rose and The Ascension (Konnor and Victor);
  • Playable NXT Diva: Emma;
  • NXT Arrival will be available for a suggested price of $6.99.

New Moves Pack

  • Moves Pack: More than 30 new moves, including an alternate version of Sister Abigail (performed from the ring corner and made popular by Bray Wyatt) and Multiple Gut Wrenches (made popular by Cesaro);
  • The New Moves Pack will be available for a suggested price of $3.99.

About the WWE 2K15 Season Pass Program

Players may purchase select WWE 2K15 downloadable content at a reduced price point through the game’s Season Pass program. For a one-time suggested purchase price of $24.99, a savings of more than 20 percent versus individual content purchases, players will receive the following items as they become available:

  • Access to exclusive playable WWE Diva Paige;
  • Accelerator (access to all unlockable content available in the game);
  • Access to all three 2K Showcase stories (One More Match, Hall of Pain and Path of the Warrior).

* Xbox Live or PlayStation Network account and Internet connection required. Copy of WWE 2K15 required to play.

Developed collaboratively by Yukes and Visual Concepts, a 2K studio, WWE 2K15 is rated T for Teen by the ESRB. WWE 2K15 is scheduled for release on the PlayStation®3 system and Xbox 360 on October 28, 2014 in North America and October 31, 2014 internationally. In addition, releases for the PlayStation®4 system and Xbox One are currently scheduled for release on November 18, 2014 in North America and November 21, 2014 internationally. Fans who pre-order WWE 2K15 at any participating retailer will receive two playable Sting characters at no extra cost on launch day.

For more information on WWE 2K15 and 2K, visit WWE.2K.com, become a fan on Facebook, follow the game on Twitter using the hashtags #WWE2K15 and #FEELIT or subscribe to WWE 2K on YouTube.

About WWE

WWE, a publicly traded company (NYSE:WWE), is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming, pay-per-view, digital media and publishing platforms. WWE programming is broadcast in more than 150 countries and 30 languages and reaches more than 650 million homes worldwide. The company is headquartered in Stamford, Conn., with offices in New York, Los Angeles, London, Mexico City, Mumbai, Shanghai, Singapore, Munich, Dubai and Tokyo.

Additional information on WWE (NYSE:WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities, go to www.wwe.com/worldwide/.

Trademarks: All WWE programming, talent names, images, likenesses, slogans, wrestling moves, trademarks, logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks, logos and copyrights are the property of their respective owners.

Forward-Looking Statements: This press release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995, which are subject to various risks and uncertainties. These risks and uncertainties include, without limitation, risks relating to entering into, maintaining and renewing key agreements, including television and pay-per-view programming and our new network distribution agreements; risks relating to the launch and maintenance of our new network; the need for continually developing creative and entertaining programming; the continued importance of key performers and the services of Vincent McMahon; the conditions of the markets in which we compete and acceptance of the Company's brands, media and merchandise within those markets; uncertainties relating to regulatory matters; risks resulting from the highly competitive and fragmented nature of our markets; uncertainties associated with international markets; the importance of protecting our intellectual property and complying with the intellectual property rights of others; the risk of accidents or injuries during our physically demanding events; risks associated with producing and travelling to and from our large live events, both domestically and internationally; risks relating to our film business; risks relating to new businesses and strategic investments; risks relating to our computer systems and online operations; risks relating to general economic conditions and our exposure to bad debt risk; risks relating to litigation; risks relating to market expectations for our financial performance; risks relating to our revolving credit facility specifically and capital markets more generally; risks relating to the large number of shares of common stock controlled by members of the McMahon family and the possibility of the sale of their stock by the McMahons or the perception of the possibility of such sales; the relatively small public float of our stock; and other risks and factors set forth from time to time in Company filings with the Securities and Exchange Commission. Actual results could differ materially from those currently expected or anticipated. In addition, our dividend is dependent on a number of factors, including, among other things, our liquidity and historical and projected cash flow, strategic plan (including alternative uses of capital), our financial results and condition, contractual and legal restrictions on the payment of dividends, general economic and competitive conditions and such other factors as our Board of Directors may consider relevant.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, marketer and publisher of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems, handheld gaming systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, 2K Marin, 2K Czech, 2K Australia, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™ and XCOM® franchises, the beloved Sid Meier’s Civilization series, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO). For more information, please visit www.2K.com.

*According to 2008 - 2014 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through August 2014.

“PlayStation” is a registered trademark of Sony Computer Entertainment Inc.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles for current and next-generation platforms, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2014, including the risks summarized in the section entitled "Risk Factors," the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended June 30, 2014, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.