World Wrestling Entertainment, Inc. : "Live the Revolution" - WWE® '13 Arrives at Retail Outlets Throughout North America
10/30/2012| 05:05am US/Eastern

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Flagship WWE Videogame Franchise Turns Up the "Attitude" with
Latest Release, Delivering the Most Authentic, Robust and Captivating
Experience to Date
Five months ago today, the gauntlet was thrown down to set a higher
standard, convey a new attitude and ultimately ignite a revolution among
the WWE Universe. With WWE Superstar CM Punk® as the
movement's fearless leader, voices were heard, and now, the revolution
is finally upon us. THQ
Inc. (NASDAQ: THQI) today announced WWE®
'13, the next installment in the flagship WWE videogame franchise,
is now available at North American retailers for the Xbox 360®
video game and entertainment system from Microsoft, PlayStation®3
computer entertainment system and the Wii? system from
Nintendo. Featuring a brand new "Attitude Era" single-player campaign,
the largest roster in franchise history and key improvements to gameplay
mechanics, audio and visual presentation, online performance and more, WWE
'13 is available now for the suggested retail prices of $59.99 USD
(Xbox 360 and PlayStation®3 system) and $49.99 USD (Wii).
"WWE '13 delivers an unparalleled experience unlike any to date
in the franchise through its diverse, extensive feature set and
relentless pursuit of authenticity," said Sean Ratcliffe, Vice
President, Global Brand Management, THQ. "The incredible offerings in
'Attitude Era' Mode, traditional match play and the franchise's
unrivaled Creation Suite, combined with the largest roster ever
delivered in a WWE videogame, are certain to have significant appeal to
a wide array of consumers."
WWE '13 has already received high praise globally for its
offerings, including the following accolades:
-
"'Attitude Era' is the best story mode I've ever played in a
wrestling game." - Game Informer, 9 out of 10
-
"The best of WWE, a great back to basics in every sense." - MTV
Joystickeros, 9 out of 10
-
"The best WWE game ever" - 9lives.be, 87%
-
"The undisputed champion of current-gen wrestling games" -
GamesMaster, 87%
-
"'Gameplay is addictive" - IGN.com, 8.4 out of 10
-
"Best wrestling game of this generation" - Jeux Video Magazine
About WWE '13
Positioned to offer the most authentic, extensive and fervent experience
to date, WWE '13 will transform gameplay through WWE Live?,
a brand new audio and presentation system designed to produce the most
authentic and vibrant commentary, sound effects and crowd participation
levels ever heard in a WWE videogame. In addition, players will
experience the atmosphere, spectacle and fervor of a WWE live event
through attention-grabbing Spectacular Moments, including ring breaks
and barricade crashes.
WWE '13 will also debut a franchise-first single player campaign
based on an unparalleled and groundbreaking period in WWE history: the
"Attitude Era." Set during a time of grandiose personalities and
colossal revolution, players will focus on eight purveyors of attitude
during the famed television "Monday Night Wars," including WWE Hall of
Famer Stone Cold Steve Austin®.
Predator Technology? 2.0, driven by new animations,
transitions and modified controls, will return to deliver intelligent,
fluid and engaging WWE action, resulting in a smoother gameplay
experience than its predecessors. As well, the popular career-style
mode, WWE Universe, will dynamically introduce matches, alliances,
rivalries and unpredictable moments based on player decisions along the
path toward becoming a WWE champion.
WWE '13 will feature the franchise's industry-defining Creation
Suite, enabling players to develop and customize Superstars, entrances,
arenas, finishing moves, storylines, highlight reels and more, as well
as share and download creations with others from around the world.
Furthermore, they will compete with a vast array of WWE Superstars and
"Attitude Era" luminaries from the largest roster in franchise history,
including cover Superstar CM Punk, Stone Cold Steve Austin, John Cena®,
D-Generation X®, Undertaker®, Mankind®,
Brock Lesnar®, Sheamus® and Rey Mysterio®.
Along with an extensive downloadable content program packed with
additional playable Superstars and "Attitude" Era favorites - including
AJ Lee®, Antonio Cesaro®, Damien Sandow®
and Rikishi® - along with moves, championship titles and
more, WWE '13 is poised to live a revolution all its own.
For more information on WWE '13, please visit wwe.thq.com,
facebook.com/WWEgames
and twitter.com/WWEgames.
About WWE
WWE,
a publicly traded company (NYSE: WWE), is an integrated media
organization and recognized leader in global entertainment. The company
consists of a portfolio of businesses that create and deliver original
content 52 weeks a year to a global audience. WWE is committed to family
friendly entertainment on its television programming, pay-per-view,
digital media and publishing platforms. WWE programming is broadcast in
more than 145 countries and 30 languages and reaches more than 600
million homes worldwide. The company is headquartered in Stamford,
Conn., with offices in New York, Los Angeles, Miami, London, Mumbai,
Shanghai, Singapore, Istanbul and Tokyo. Additional information on WWE
(NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For
information on our global activities, go to http://www.wwe.com/worldwide/.
About THQ Inc.
THQ
Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher
of interactive entertainment software. The company develops its products
for all popular game systems, personal computers, wireless devices and
the Internet. Headquartered in Los Angeles County, California, THQ sells
product through its global network of offices located throughout North
America and Europe. More information about THQ and its products may be
found at www.thq.com.
THQ and the THQ logo are trademarks and/or registered trademarks of THQ
Inc.
Microsoft, Xbox, Xbox 360 and Xbox LIVE are either registered
trademarks or trademarks of the Microsoft group of companies.
"PlayStation" is a registered trademark of Sony Computer
Entertainment Inc.
Wii is a trademark of Nintendo.
All WWE programming, talent names, images, likenesses, slogans,
wrestling moves, trademarks, logos and copyrights are the exclusive
property of WWE and its subsidiaries. All other trademarks, logos and
copyrights are the property of their respective owners.
THQ Forward-Looking Statements:
The statements contained in this press release that are not historical
facts may be "forward-looking statements" within the meaning of the
Private Securities Litigation Reform Act of 1995. These forward-looking
statements are based on current expectations, estimates and projections
about the business of THQ Inc. and its subsidiaries (collectively
referred to as "THQ"), including, but not limited to, expectations and
projections related to the release of WWE '13 are based upon
management's current beliefs and certain assumptions made by management.
Such forward-looking statements are subject to risks and uncertainties
that could cause actual results to differ materially from those
expressed or implied by such forward-looking statements, including, but
not limited to, business, competitive, economic, legal, political and
technological factors affecting our industry, operations, markets,
products or pricing. Readers should carefully review the risk factors
and the information that could materially affect THQ's financial
results, described in other documents that THQ files from time to time
with the Securities and Exchange Commission, including its Annual Report
on Form 10-K for the fiscal period ended March 31, 2012 and subsequent
Quarterly Reports on Form 10-Q, and particularly the discussion of
trends and risk factors set forth therein. Unless otherwise required by
law, THQ disclaims any obligation to update its view on any such risks
or uncertainties or to revise or publicly release the results of any
revision to these forward-looking statements. Readers are cautioned not
to place undue reliance on these forward-looking statements, which speak
only as of the date of this press release.
WWE Forward-Looking Statements:
This press release contains forward-looking statements pursuant to the
safe harbor provisions of the Securities Litigation Reform Act of 1995,
which are subject to various risks and uncertainties. These risks and
uncertainties include, without limitation, risks relating to maintaining
and renewing key agreements, including television and pay-per-view
programming distribution agreements; the need for continually developing
creative and entertaining programming; the continued importance of key
performers and the services of Vincent McMahon; the conditions of the
markets in which we compete and acceptance of the Company's brands,
media and merchandise within those markets; our exposure to bad debt
risk; uncertainties relating to regulatory and litigation matters; risks
resulting from the highly competitive nature of our markets;
uncertainties associated with international markets; the importance of
protecting our intellectual property and complying with the intellectual
property rights of others; risks associated with producing and
travelling to and from our large live events, both domestically and
internationally; the risk of accidents or injuries during our physically
demanding events; risks relating to our film business; risks relating to
increasing content production for distribution on various platforms,
including the potential creation of a WWE Network; risks relating to our
computer systems and online operations; risks relating to the large
number of shares of common stock controlled by members of the McMahon
family and the possibility of the sale of their stock by the McMahons or
the perception of the possibility of such sales; the relatively small
public float of our stock; and other risks and factors set forth from
time to time in Company filings with the Securities and Exchange
Commission. Actual results could differ materially from those currently
expected or anticipated. In addition, our dividend is dependent on a
number of factors, including, among other things, our liquidity and
historical and projected cash flow, strategic plan (including
alternative uses of capital), our financial results and condition,
contractual and legal restrictions on the payment of dividends, general
economic and competitive conditions and such other factors as our Board
of Directors may consider relevant.

THQ/Global Communications
Jaime Jensen
818-871-5111
jaime.jensen@thq.com
or
THQ/Corporate
Communications
Lisa Mueller
818-871-5125
lisa.mueller@thq.com
or
WWE
Kevin
Hennessy
203-352-8657
kevin.hennessy@wwecorp.com
© Business Wire 2012
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