World Wrestling Entertainment, Inc. : Mike Tyson Returns to the Ring - In WWE® '13
06/19/2012| 06:05am US/Eastern

Recommend:
Renowned "Baddest Man on the Planet" to Make Flagship WWE
Videogame Franchise Debut Through Exclusive Pre-Order Offer
The campaign premise of "Live the Revolution" continues, as THQ
Inc. (NASDAQ: THQI) today announced the return of the incomparable
Mike Tyson to the ring - virtually - in WWE® '13,
the revolutionary next installment in the WWE flagship videogame
franchise. Often touted as the "baddest man on the planet," the boxing
legend and former undisputed heavyweight champion of the world will be
available as an exclusive playable character for consumers who pre-order
the videogame at any participating retailer in the United States or
Canada for the Xbox 360® videogame and entertainment system
from Microsoft, PlayStation®3 computer entertainment system
or the Wii™ system from Nintendo (while supplies last).
Tyson made headlines with WWE
(NYSE: WWE) in early 1998 as part of the company's groundbreaking
"Attitude Era," a time period prominently featured in WWE '13
through a brand new single-player campaign. He is best remembered for
his appearances leading up to and at WrestleMania® XIV,
where he was recruited by D-Generation X (DX) to serve as a ringside
enforcer during the main event match between DX member Shawn Michaels®
and Stone Cold Steve Austin® for the WWE Championship. Tyson,
sporting a sleeveless DX t-shirt and black jeans - the same look as his
playable character in WWE '13 - interfered in the match, allowing
Austin to secure the victory and ultimately abandoning his presumed
alliance with the renegade faction. Tyson returned to WWE on January 11,
2010 as a guest host on Monday Night Raw® and was
inducted into the WWE Hall of Fame on April 2, 2012.
"As one of the most dominant champions in boxing history and one of the
most memorable guests to ever be featured on WWE programming, Mike Tyson
led an incredible revolution that changed the way fans perceive the
sport," said Sean Ratcliffe, Vice President, Global Brand Management,
THQ. "He was a tremendous addition to the 'Attitude Era' and is certain
to attract a wide variety of fans to 'live the revolution' offered in
WWE '13."
"The baddest man on the planet is back - and only in WWE '13," said Mike
Tyson. "Fans everywhere can now relive what I experienced during the
'Attitude Era.'"
About WWE '13
Positioned to offer the most authentic, extensive and fervent experience
to date, WWE '13 will transform gameplay through WWE Live™,
a brand-new audio and presentation system designed to produce the most
authentic and vibrant commentary, sound effects and crowd participation
levels ever heard in a WWE videogame. In addition, players will
experience the atmosphere, spectacle and fervor of a WWE live event
through attention-grabbing Spectacular Moments, including ring breaks
and barricade crashes.
WWE '13 will also debut a franchise-first single player campaign
based on an unparalleled and groundbreaking period in WWE history: the
"Attitude Era." Set during a time of pure raucousness, grandiose
personalities and colossal revolution, players will focus on eight
purveyors of attitude during the famed television "Monday Night Wars,"
including WWE Hall of Famer Stone Cold Steve Austin.
Predator Technology™ 2.0, driven by new animations,
transitions and modified controls, will return to deliver intelligent,
fluid and engaging WWE action, resulting in a smoother gameplay
experience than its predecessors. As well, the popular career-style
mode, WWE Universe, will dynamically introduce matches, alliances,
rivalries and unpredictable moments based on player decisions along the
path toward becoming a WWE champion.
WWE '13 will feature the franchise's industry-defining Creation
Suite, enabling players to develop and customize Superstars, entrances,
arenas, finishing moves, storylines, highlight reels and more, as well
as share and download creations with others from around the world.
Furthermore, they will compete with a vast array of WWE Superstars and
"Attitude Era" luminaries from the largest roster in franchise history,
including cover Superstar CM Punk®, Stone Cold Steve Austin,
Sheamus®, Undertaker®, Mankind™, Chris
Jericho®, Big Show® and Mark Henry®.
Along with to-be-announced features, a comprehensive roster reveal,
downloadable content and big surprises, WWE '13 is poised to live
a revolution all its own.
WWE '13 is currently scheduled for release on October 30, 2012 in
North America. For more information, please visit wwe.thq.com,
facebook.com/WWEgames
and twitter.com/WWEgames.
About WWE
WWE,
a publicly traded company (NYSE: WWE), is an integrated media
organization and recognized leader in global entertainment. The company
consists of a portfolio of businesses that create and deliver original
content 52 weeks a year to a global audience. WWE is committed to family
friendly entertainment on its television programming, pay-per-view,
digital media and publishing platforms. WWE programming is broadcast in
more than 145 countries and 30 languages and reaches more than 600
million homes worldwide. The company is headquartered in Stamford,
Conn., with offices in New York, Los Angeles, Miami, London, Mumbai,
Shanghai, Singapore, Istanbul and Tokyo. Additional information on WWE
(NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For
information on our global activities, go to http://www.wwe.com/worldwide/.
About THQ Inc.
THQ
Inc. (NASDAQ: THQI) is a leading worldwide developer and publisher
of interactive entertainment software. The company develops its products
for all popular game systems, personal computers, wireless devices and
the Internet. Headquartered in Los Angeles County, California, THQ sells
product through its global network of offices located throughout North
America, Europe and Asia Pacific. More information about THQ and its
products may be found at www.thq.com.
THQ and the THQ logo are trademarks and/or registered trademarks of THQ
Inc.
Microsoft, Xbox, Xbox 360 and Xbox LIVE are either registered
trademarks or trademarks of the Microsoft group of companies.
"PlayStation" is a registered trademark of Sony Computer
Entertainment Inc.
Wii is a trademark of Nintendo.
All WWE programming, talent names, images, likenesses, slogans,
wrestling moves, trademarks, logos and copyrights are the exclusive
property of WWE and its subsidiaries. All other trademarks, logos and
copyrights are the property of their respective owners.
THQ Forward-Looking Statements:
The statements contained in this press release that are not historical
facts may be "forward-looking statements" within the meaning of the
Private Securities Litigation Reform Act of 1995. These forward-looking
statements are based on current expectations, estimates and projections
about the business of THQ Inc. and its subsidiaries (collectively
referred to as "THQ"), including, but not limited to, expectations and
projections related to the release of WWE '13 are based upon
management's current beliefs and certain assumptions made by management.
Such forward-looking statements are subject to risks and uncertainties
that could cause actual results to differ materially from those
expressed or implied by such forward-looking statements, including, but
not limited to, business, competitive, economic, legal, political and
technological factors affecting our industry, operations, markets,
products or pricing. Readers should carefully review the risk factors
and the information that could materially affect THQ's financial
results, described in other documents that THQ files from time to time
with the Securities and Exchange Commission, including its Annual Report
on Form 10-K for the fiscal period ended March 31, 2012 and subsequent
Quarterly Reports on Form 10-Q, and particularly the discussion of
trends and risk factors set forth therein. Unless otherwise required by
law, THQ disclaims any obligation to update its view on any such risks
or uncertainties or to revise or publicly release the results of any
revision to these forward-looking statements. Readers are cautioned not
to place undue reliance on these forward-looking statements, which speak
only as of the date of this press release.
WWE Forward-Looking Statements:
This press release contains forward-looking statements pursuant to the
safe harbor provisions of the Securities Litigation Reform Act of 1995,
which are subject to various risks and uncertainties. These risks and
uncertainties include, without limitation, risks relating to maintaining
and renewing key agreements, including television and pay-per-view
programming distribution agreements; the need for continually developing
creative and entertaining programming; the continued importance of key
performers and the services of Vincent McMahon; the conditions of the
markets in which we compete and acceptance of the Company's brands,
media and merchandise within those markets; our exposure to bad debt
risk; uncertainties relating to regulatory and litigation matters; risks
resulting from the highly competitive nature of our markets;
uncertainties associated with international markets; the importance of
protecting our intellectual property and complying with the intellectual
property rights of others; risks associated with producing and
travelling to and from our large live events, both domestically and
internationally; the risk of accidents or injuries during our physically
demanding events; risks relating to our film business; risks relating to
increasing content production for distribution on various platforms,
including the potential creation of a WWE Network; risks relating to our
computer systems and online operations; risks relating to the large
number of shares of common stock controlled by members of the McMahon
family and the possibility of the sale of their stock by the McMahons or
the perception of the possibility of such sales; the relatively small
public float of our stock; and other risks and factors set forth from
time to time in Company filings with the Securities and Exchange
Commission. Actual results could differ materially from those currently
expected or anticipated. In addition, our dividend is dependent on a
number of factors, including, among other things, our liquidity and
historical and projected cash flow, strategic plan (including
alternative uses of capital), our financial results and condition,
contractual and legal restrictions on the payment of dividends, general
economic and competitive conditions and such other factors as our Board
of Directors may consider relevant.

THQ/Global Communications
Jaime Jensen, 818-871-5111
jaime.jensen@thq.com
or
THQ/Corporate
Communications
Angela Emery, 818-871-8650
angela.emery@thq.com
or
WWE
Kevin
Hennessy, 203-352-8657
kevin.hennessy@wwecorp.com
© Business Wire 2012
Recommend :