Development team to focus on players and developers first with their
Atom
'This player and developer forward approach is founded on a framework of mutual respect, transparency, inclusion, accountability, and trust,' said Studio Founder
'Put simply, InfestStation is a game the Hiro team were desperate to play from the moment we heard the pitch. Atom Switch presented an incredibly compelling take on the cooperative survival genre,' said
In InfestStation you will take on the role of a scavenger trawling derelict spaceships for salvage and recovery on the fringes of outer space. Nothing this valuable is abandoned without a reason though, and you are not alone. This Co-op PvE multiplayer FPS is being developed on Unreal Engine 5 for a PC and console launch.
Cold, mechanical futurism combined with scrappy derelict space hulks create these gritty dark spaces where shadow and sound play on the mind. Tight, claustrophobic pathways connect larger areas to create a web of space ripe for hidden clues and jump scares. Once-gleaming hard surfaces are marred by stain, decay, and the overgrowth of infestation and abandonment which add organic touches to an otherwise metallic landscape.
You and your crew of salvagers will be tasked with exploring these areas to pilfer, ransack, and maybe even recover the vast sums of abandoned resources but it won't be safe and it won't be easy - and your crew might not be alone on those ships either.
With a team that has worked on everything from Fortnite to Darksiders, this group of industry veterans will combine
Developers that haven't lost their love for their craft, they know their audience because they are a part of it and that connection fuels their commitment to open and transparent development with a promise to never answer questions with 'it'll be done when it's done' or 'because making games is hard.'
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