LiNiu Technology Group announced earnings results for the full year ended December 31, 2016. For the year, the company reported Net loss for 2016 was $215.0 million, or $3.41 net loss per share (basic and diluted), compared to net income of $5.1 million, or $0.08 net income per share (basic and diluted), for 2015. Non-GAAP loss, which is operating loss before amortization of intangible assets, impairment of goodwill and intangible assets and the change in fair value of contingent consideration related to the acquisitions of King's Gaming, Bao Li Gaming and Oriental VIP Room, was $109.6 million, or $1.74 net loss per share (basic and diluted), for 2016, as compared to non-GAAP income of $9.0 million, or $0.14 net income per share (basic and diluted), for 2015. Revenue of $32.4 million in 2016, a 69% decrease from 2015, primarily due to lower Rolling Chip Turnover and no Rolling Chip Turnover in the fourth quarter, as well as (i) low win rate for 2016; (ii) lower demand due to the ongoing anti-corruption campaign in mainland China; (iii) the Company continuing to tighten gaming credit as a result of lengthened collection period on certain markets; (iv) the DICJ banning proxy betting and (v) the closure of four of the Company's five VIP rooms during 2016 to streamline expenses.